﻿using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Miao
{
    public class GameCondition_TemperatureDrop : GameCondition
    {
        public override int TransitionTicks => 12000;


        public override float TemperatureOffset()
        {
            return -10;
            //return GameConditionUtility.LerpInOutValue(this, TransitionTicks, -20f);
        }
    }
}